#include "RearrangeStripMessage.h" RearrangeStripMessage::RearrangeStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) { actionContext = ActionContext(arguments); srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex"); dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex"); Game::logger->LogDebug("RearrangeStripMessage", "srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", srcActionIndex, dstActionIndex, actionContext.GetStripId(), behaviorId, actionContext.GetStateId()); }