#pragma once // Custom Classes #include "CDTable.h" /*! \file CDActivityRewardsTable.hpp \brief Contains data for the ActivityRewards table */ //! ActivityRewards Entry Struct struct CDActivityRewards { unsigned int objectTemplate; //!< The object template (?) unsigned int ActivityRewardIndex; //!< The activity reward index int activityRating; //!< The activity rating unsigned int LootMatrixIndex; //!< The loot matrix index unsigned int CurrencyIndex; //!< The currency index unsigned int ChallengeRating; //!< The challenge rating std::string description; //!< The description }; //! ActivityRewards table class CDActivityRewardsTable : public CDTable { private: std::vector entries; public: //! Constructor CDActivityRewardsTable(void); //! Destructor ~CDActivityRewardsTable(void); //! Returns the table's name /*! \return The table name */ std::string GetName(void) const override; //! Queries the table with a custom "where" clause /*! \param predicate The predicate */ std::vector Query(std::function predicate); //! Gets all the entries in the table /*! \return The entries */ std::vector GetEntries(void) const; };