#include "CDTamingBuildPuzzleTable.h" void CDTamingBuildPuzzleTable::LoadValuesFromDatabase() { // First, get the size of the table uint32_t size = 0; auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM TamingBuildPuzzles"); while (!tableSize.eof()) { size = tableSize.getIntField(0, 0); tableSize.nextRow(); } // Reserve the size auto& entries = GetEntriesMutable(); entries.reserve(size); // Now get the data auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM TamingBuildPuzzles"); while (!tableData.eof()) { const auto lot = static_cast(tableData.getIntField("NPCLot", LOT_NULL)); entries.emplace(lot, CDTamingBuildPuzzle{ .puzzleModelLot = lot, .validPieces{ tableData.getStringField("ValidPiecesLXF") }, .timeLimit = static_cast(tableData.getFloatField("Timelimit", 30.0f)), .numValidPieces = tableData.getIntField("NumValidPieces", 6), .imaginationCost = tableData.getIntField("imagCostPerBuild", 10) }); tableData.nextRow(); } } const CDTamingBuildPuzzle* CDTamingBuildPuzzleTable::GetByLOT(const LOT lot) const { const auto& entries = GetEntries(); const auto itr = entries.find(lot); return itr != entries.cend() ? &itr->second : nullptr; }