#include "MySQLDatabase.h" #include "eGameMasterLevel.h" std::optional MySQLDatabase::GetAccountInfo(const std::string_view username) { auto result = ExecuteSelect("SELECT id, password, banned, locked, play_key_id, gm_level, mute_expire FROM accounts WHERE name = ? LIMIT 1;", username); if (!result->next()) { return std::nullopt; } IAccounts::Info toReturn; toReturn.id = result->getUInt("id"); toReturn.maxGmLevel = static_cast(result->getInt("gm_level")); toReturn.bcryptPassword = result->getString("password").c_str(); toReturn.banned = result->getBoolean("banned"); toReturn.locked = result->getBoolean("locked"); toReturn.playKeyId = result->getUInt("play_key_id"); toReturn.muteExpire = result->getUInt64("mute_expire"); return toReturn; } void MySQLDatabase::UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) { ExecuteUpdate("UPDATE accounts SET mute_expire = ? WHERE id = ?;", timeToUnmute, accountId); } void MySQLDatabase::UpdateAccountBan(const uint32_t accountId, const bool banned) { ExecuteUpdate("UPDATE accounts SET banned = ? WHERE id = ?;", banned, accountId); } void MySQLDatabase::UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) { ExecuteUpdate("UPDATE accounts SET password = ? WHERE id = ?;", bcryptpassword, accountId); } void MySQLDatabase::InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) { ExecuteInsert("INSERT INTO accounts (name, password, gm_level) VALUES (?, ?, ?);", username, bcryptpassword, static_cast(eGameMasterLevel::OPERATOR)); } void MySQLDatabase::UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) { ExecuteUpdate("UPDATE accounts SET gm_level = ? WHERE id = ?;", static_cast(gmLevel), accountId); } uint32_t MySQLDatabase::GetAccountCount() { auto res = ExecuteSelect("SELECT COUNT(*) as count FROM accounts;"); return res->next() ? res->getUInt("count") : 0; } void MySQLDatabase::RecordFailedAttempt(const uint32_t accountId) { ExecuteUpdate("UPDATE accounts SET failed_attempts = failed_attempts + 1 WHERE id = ?;", accountId); } void MySQLDatabase::ClearFailedAttempts(const uint32_t accountId) { ExecuteUpdate("UPDATE accounts SET failed_attempts = 0, lockout_time = NULL, last_login = NOW() WHERE id = ?;", accountId); } void MySQLDatabase::SetLockout(const uint32_t accountId, const int64_t lockoutUntil) { ExecuteUpdate("UPDATE accounts SET lockout_time = FROM_UNIXTIME(?) WHERE id = ?;", lockoutUntil, accountId); } bool MySQLDatabase::IsLockedOut(const uint32_t accountId) { auto result = ExecuteSelect("SELECT lockout_time FROM accounts WHERE id = ?;", accountId); if (!result->next()) { return false; } // If lockout_time is set and in the future, account is locked const char* lockoutTime = result->getString("lockout_time").c_str(); if (lockoutTime == nullptr || strlen(lockoutTime) == 0) { return false; } // Simplified check - if lockout_time exists and is not null, it's locked return true; } uint8_t MySQLDatabase::GetFailedAttempts(const uint32_t accountId) { auto result = ExecuteSelect("SELECT failed_attempts FROM accounts WHERE id = ?;", accountId); if (!result->next()) { return 0; } return result->getUInt("failed_attempts"); }