customText=13:This story plaque has custom text that is defined by DLU's vanity system. Check out <font color="#000000" >vanity/demo.xml</font> to see how this works! 7630, 1727, 7453, 7521 vendorInvOverride=0:1727,7292,16553,2243,14535,14538,14531,6730 useLocationsAsRandomSpawnPoint=7:1 CheckPrecondition=0: SmashableDoesNotCutNavmesh=7:0 add_to_navmesh=7:1 aggroRadius=3:15 camGradSnap=7:0 camPrefersToFadeObject=7:1 carver_only=7:0 create_physics=7:1 currency=5:0 custom_config_names=0: explode_factor=3:1 fxpriority=1:0 gravFactor=3:1 grpNameQBShowBricks=0: ignoreCameraCollision=7:0 interaction_distance=3:16 is_smashable=7:1 loadOnClientOnly=7:0 loadSrvrOnly=7:0 max_to_spawn=1:-1 navmesh_carver=7:0 no_auto_spawn=7:1 no_timed_spawn=7:1 override_faction=7:0 radius=3:0 renderAnimLODSkew=3:1 renderCullingGroup=5:0 renderOffscreenAnimEnabled=7:0 respawn=3:20 sceneIDOverride=1:255 sceneIDOverrideEnabled=7:0 sceneLayerIDOverride=5:0 set_faction=13:4 smashable_loot_matrix=1:486 smashable_loot_matrix_set=7:0 softtetherRadius=3:15 spawner_active_on_load=7:1 spawntemplate=1:12379 startsQBActivator=7:0 template=1:-1 tetherRadius=3:15 usetetherdb=7:0 usewanderdb=7:0 wanderRadius=3:15 CheckPrecondition=0: SmashableDoesNotCutNavmesh=7:0 add_to_navmesh=7:1 bounding_radius_override=3:0 camGradSnap=7:0 camPrefersToFadeObject=7:1 carver_only=7:0 create_physics=7:1 custom_config_names=0: explode_factor=3:1 friction=3:1.5 fxpriority=1:0 gravFactor=3:1 grpNameQBShowBricks=0: ignoreCameraCollision=7:0 interaction_distance=3:16 is_smashable=7:1 loadOnClientOnly=7:0 max_to_spawn=1:-1 navmesh_carver=7:0 no_auto_spawn=7:1 no_timed_spawn=7:1 override_faction=7:0 radius=3:0 renderCullingGroup=5:0 respawn=5:20000 sceneIDOverride=1:255 sceneIDOverrideEnabled=7:0 sceneLayerIDOverride=5:0 set_faction=13:6 smashable_loot_matrix=1:227 smashable_loot_matrix_set=7:0 spawner_active_on_load=7:1 spawntemplate=1:2295 startsQBActivator=7:0 template=1:-1