#include "CauldronOfLife.h" void CauldronOfLife::OnStartup(Entity* self) { self->SetVar(u"numCycles", 10); self->SetVar(u"secPerCycle", 20.0f); self->SetVar(u"delayToFirstCycle", 1.5f); self->SetVar(u"deathDelay", 20.0f); self->SetVar(u"numberOfPowerups", 3); self->SetVar(u"lootLOT", 177); // Initiate the actual script OnTemplateStartup(self); }