#include "DurationBehavior.h" #include "BehaviorBranchContext.h" #include "BehaviorContext.h" void DurationBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) { branch.duration = this->m_duration; this->m_action->Handle(context, bitStream, branch); } void DurationBehavior::Calculate(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) { branch.duration = this->m_duration; this->m_action->Calculate(context, bitStream, branch); } void DurationBehavior::Load() { this->m_duration = GetFloat("duration"); this->m_action = GetAction("action"); }