#ifndef __EWORLDMESSAGETYPE__H__ #define __EWORLDMESSAGETYPE__H__ #include #include "magic_enum.hpp" enum class eWorldMessageType : uint32_t { VALIDATION = 1, // Session info CHARACTER_LIST_REQUEST, CHARACTER_CREATE_REQUEST, LOGIN_REQUEST, // Character selected GAME_MSG, CHARACTER_DELETE_REQUEST, CHARACTER_RENAME_REQUEST, HAPPY_FLOWER_MODE_NOTIFY, SLASH_RELOAD_MAP, // Reload map cmp SLASH_PUSH_MAP_REQUEST, // Push map req cmd SLASH_PUSH_MAP, // Push map cmd SLASH_PULL_MAP, // Pull map cmd LOCK_MAP_REQUEST, GENERAL_CHAT_MESSAGE, // General chat message HTTP_MONITOR_INFO_REQUEST, SLASH_DEBUG_SCRIPTS, // Debug scripts cmd MODELS_CLEAR, EXHIBIT_INSERT_MODEL, LEVEL_LOAD_COMPLETE, // Character data request TMP_GUILD_CREATE, ROUTE_PACKET, // Social? POSITION_UPDATE, MAIL, WORD_CHECK, // AllowList word check STRING_CHECK, // AllowList string check GET_PLAYERS_IN_ZONE, REQUEST_UGC_MANIFEST_INFO, BLUEPRINT_GET_ALL_DATA_REQUEST, CANCEL_MAP_QUEUE, HANDLE_FUNNESS, FAKE_PRG_CSR_MESSAGE, REQUEST_FREE_TRIAL_REFRESH, GM_SET_FREE_TRIAL_STATUS, UI_HELP_TOP_5 = 91 }; template <> struct magic_enum::customize::enum_range { static constexpr int min = 0; static constexpr int max = 91; }; #endif //!__EWORLDMESSAGETYPE__H__