#ifndef PLATFORMBOUNDARYCOMPONENT_H #define PLATFORMBOUNDARYCOMPONENT_H #include "Component.h" #include "eReplicaComponentType.h" /** * A moving platform's boundary, as the client's LWOPlatformBoundaryComponent; the server sends nothing for it. */ class PlatformBoundaryComponent final : public Component { public: static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PLATFORM_BOUNDARY; PlatformBoundaryComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {} }; #endif // PLATFORMBOUNDARYCOMPONENT_H