#ifndef __EPLAYERREPORTKIND__H__ #define __EPLAYERREPORTKIND__H__ #include // What a player reported from the game's Report Abuse window (player_reports.kind holds the name) enum class ePlayerReportKind : uint8_t { PLAYER, // another player: ReportBug with nOtherPlayerID set MODEL, // an object in the world, usually a model on a property: ReportOffensiveModel PROPERTY, // a property, picked by its plaque: ReportOffensiveProperty }; #endif //!__EPLAYERREPORTKIND__H__