#include "CDRewardsTable.h" CDRewardsTable::CDRewardsTable(void) { auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards"); while (!tableData.eof()) { CDRewards* entry = new CDRewards(); entry->id = tableData.getIntField("id", -1); entry->levelID = tableData.getIntField("LevelID", -1); entry->missionID = tableData.getIntField("MissionID", -1); entry->rewardType = tableData.getIntField("RewardType", -1); entry->value = tableData.getIntField("value", -1); entry->count = tableData.getIntField("count", -1); m_entries.insert(std::make_pair(entry->id, entry)); tableData.nextRow(); } tableData.finalize(); } CDRewardsTable::~CDRewardsTable(void) { for (auto e : m_entries) { if (e.second) delete e.second; } m_entries.clear(); } std::string CDRewardsTable::GetName(void) const { return "Rewards"; } std::vector CDRewardsTable::GetByLevelID(uint32_t levelID) { std::vector result{}; for (const auto& e : m_entries) { if (e.second->levelID == levelID) result.push_back(e.second); } return result; }