diff --git a/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp b/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp index 19a40983..b9eaf7bf 100644 --- a/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp +++ b/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp @@ -326,7 +326,6 @@ namespace GMGreaterThanZeroCommands { void Spectate(Entity* entity, const SystemAddress& sysAddr, const std::string args) { if (args.empty()) { GameMessages::SendForceCameraTargetCycle(entity, false, eCameraTargetCyclingMode::DISALLOW_CYCLING, entity->GetObjectID()); - GameMessages::SendSlashCommandFeedbackText(entity, u"No player Given"); return; }