diff --git a/dGame/EntityInitializeOld.cc b/dGame/EntityInitializeOld.cc index b7360368..c56bd6a5 100644 --- a/dGame/EntityInitializeOld.cc +++ b/dGame/EntityInitializeOld.cc @@ -46,10 +46,10 @@ Entity::Initialize() { // m_Components.insert(std::make_pair(eReplicaComponentType::RENDER, render)); // auto destroyableComponent = new DestroyableComponent(this); - destroyableComponent->SetHealth(1); - destroyableComponent->SetMaxHealth(1.0f); - destroyableComponent->SetFaction(-1, true); - destroyableComponent->SetIsSmashable(true); + // destroyableComponent->SetHealth(1); + // destroyableComponent->SetMaxHealth(1.0f); + // destroyableComponent->SetFaction(-1, true); + // destroyableComponent->SetIsSmashable(true); // m_Components.insert(std::make_pair(eReplicaComponentType::DESTROYABLE, destroyableComponent)); // We have all our components. // return;