mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-06-09 08:14:20 +00:00
fix: security vulnerabilities
Tested that all functions related to the touched files work will test sqlite on a CI build
This commit is contained in:
@@ -41,7 +41,9 @@ void NsConcertQuickBuild::OnStartup(Entity* self) {
|
||||
return;
|
||||
|
||||
// Get the manager of the crate of this quick build
|
||||
const auto groupNumber = std::stoi(splitGroup.at(3));
|
||||
const auto groupNumber = GeneralUtils::TryParse(splitGroup.at(3), -1);
|
||||
if (groupNumber == -1) return;
|
||||
|
||||
const auto managerObjects = Game::entityManager->GetEntitiesInGroup("CB_" + std::to_string(groupNumber));
|
||||
if (managerObjects.empty())
|
||||
return;
|
||||
|
||||
@@ -42,8 +42,11 @@ void NsGetFactionMissionServer::OnRespondToMission(Entity* self, int missionID,
|
||||
}
|
||||
|
||||
if (flagID != -1) {
|
||||
player->GetCharacter()->SetPlayerFlag(ePlayerFlag::JOINED_A_FACTION, true);
|
||||
player->GetCharacter()->SetPlayerFlag(flagID, true);
|
||||
auto* const character = player->GetCharacter();
|
||||
if (character) {
|
||||
character->SetPlayerFlag(ePlayerFlag::JOINED_A_FACTION, true);
|
||||
character->SetPlayerFlag(flagID, true);
|
||||
}
|
||||
}
|
||||
|
||||
MissionComponent* mis = static_cast<MissionComponent*>(player->GetComponent(eReplicaComponentType::MISSION));
|
||||
|
||||
Reference in New Issue
Block a user