fix: security vulnerabilities

Tested that all functions related to the touched files work

will test sqlite on a CI build
This commit is contained in:
David Markowitz
2026-06-06 23:13:09 -07:00
parent 8e09ffd6e8
commit fb166bd24d
107 changed files with 786 additions and 512 deletions

View File

@@ -3,6 +3,7 @@
#include "MessageType/Chat.h"
#include "BitStreamUtils.h"
#include "Game.h"
#include "dConfig.h"
#include "Logger.h"
#include "eObjectBits.h"
@@ -72,8 +73,8 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
return;
}
constexpr int32_t MAX_IGNORES = 32;
if (receiver.ignoredPlayers.size() > MAX_IGNORES) {
const int32_t MAX_IGNORES = Game::config->GetValue("max_ignores", 32);
if (receiver.ignoredPlayers.size() >= MAX_IGNORES) {
LOG_DEBUG("Player %llu has too many ignores", playerId);
return;
}