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https://github.com/DarkflameUniverse/DarkflameServer.git
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fix: security vulnerabilities
Tested that all functions related to the touched files work will test sqlite on a CI build
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@@ -3,6 +3,7 @@
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#include "MessageType/Chat.h"
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#include "BitStreamUtils.h"
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#include "Game.h"
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#include "dConfig.h"
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#include "Logger.h"
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#include "eObjectBits.h"
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@@ -72,8 +73,8 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
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return;
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}
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constexpr int32_t MAX_IGNORES = 32;
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if (receiver.ignoredPlayers.size() > MAX_IGNORES) {
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const int32_t MAX_IGNORES = Game::config->GetValue("max_ignores", 32);
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if (receiver.ignoredPlayers.size() >= MAX_IGNORES) {
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LOG_DEBUG("Player %llu has too many ignores", playerId);
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return;
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}
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