diff --git a/dZoneManager/Zone.h b/dZoneManager/Zone.h index 978671af..a62a81ed 100644 --- a/dZoneManager/Zone.h +++ b/dZoneManager/Zone.h @@ -241,15 +241,14 @@ private: std::string m_ZoneDesc; //Description of the zone by a level designer std::string m_ZoneRawPath; //Path to the .raw file of this zone. - std::map m_Scenes; + std::map m_Scenes; std::vector m_SceneTransitions; uint32_t m_PathDataLength; uint32_t m_PathChunkVersion; std::vector m_Paths; - std::map m_MapRevisions; //rhs is the revision! - + std::map m_MapRevisions; //rhs is the revision! //private ("helper") functions: void LoadScene(std::istream& file); void LoadLUTriggers(std::string triggerFile, SceneRef& scene); diff --git a/dZoneManager/dZMCommon.h b/dZoneManager/dZMCommon.h index 738fc283..bee37e5a 100644 --- a/dZoneManager/dZMCommon.h +++ b/dZoneManager/dZMCommon.h @@ -5,10 +5,6 @@ #include "LDFFormat.h" #include -struct mapCompareLwoSceneIDs { - bool operator()(const LWOSCENEID& lhs, const LWOSCENEID& rhs) const { return lhs < rhs; } -}; - struct SceneObject { LWOOBJID id; LOT lot;