diff --git a/dDatabase/GameDatabase/SQLite/Tables/Servers.cpp b/dDatabase/GameDatabase/SQLite/Tables/Servers.cpp index 1af9d43b..513e27b3 100644 --- a/dDatabase/GameDatabase/SQLite/Tables/Servers.cpp +++ b/dDatabase/GameDatabase/SQLite/Tables/Servers.cpp @@ -4,7 +4,7 @@ void SQLiteDatabase::SetMasterInfo(const MasterInfo& info) { // We only want our 1 entry anyways, so we can just delete all and reinsert the one we want // since it would be two queries anyways. ExecuteDelete("DELETE FROM servers;"); - ExecuteInsert("INSERT INTO `servers` (`name`, `ip`, `port`, `state`, `version`, `master_password`) VALUES ('master', ?, ?, 0, 171022 ?)", info.ip, info.port, info.password); + ExecuteInsert("INSERT INTO `servers` (`name`, `ip`, `port`, `state`, `version`, `master_password`) VALUES ('master', ?, ?, 0, 171022, ?)", info.ip, info.port, info.password); } std::optional SQLiteDatabase::GetMasterInfo() {