Replace all auto with auto*

For components
This commit is contained in:
David Markowitz
2023-06-09 01:27:05 -07:00
parent 62aa863997
commit e2dfa1809d
233 changed files with 753 additions and 753 deletions

View File

@@ -75,7 +75,7 @@ void GfCaptainsCannon::OnTimerDone(Entity* self, std::string timerName) {
GameMessages::SendStopFXEffect(player, true, "hook");
auto missionComponent = player->GetComponent<MissionComponent>();
auto* missionComponent = player->GetComponent<MissionComponent>();
if (missionComponent != nullptr) {
missionComponent->ForceProgress(601, 910, 1);