diff --git a/dGame/dComponents/CharacterComponent.cpp b/dGame/dComponents/CharacterComponent.cpp index ecd5e7b2..98540bd0 100644 --- a/dGame/dComponents/CharacterComponent.cpp +++ b/dGame/dComponents/CharacterComponent.cpp @@ -43,7 +43,6 @@ bool CharacterComponent::LandingAnimDisabled(int zoneID) { switch (zoneID) { case 0: case 556: - case 1001: case 1101: case 1202: case 1203: