From c6df078411c3a48e387a1bb4222b80b9f6c64e99 Mon Sep 17 00:00:00 2001 From: jadebenn Date: Sat, 16 Dec 2023 21:25:35 -0600 Subject: [PATCH] comment cleanup --- dGame/dComponents/PetComponent.cpp | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/dGame/dComponents/PetComponent.cpp b/dGame/dComponents/PetComponent.cpp index 262f1830..bd0fb583 100644 --- a/dGame/dComponents/PetComponent.cpp +++ b/dGame/dComponents/PetComponent.cpp @@ -377,19 +377,6 @@ void PetComponent::Update(float deltaTime) { case TAMEABLE: break; - case SPAWNING: - LOG_DEBUG("Has SPAWNING flag!"); - OnSpawn(); - break; - - case NOT_WAITING: - LOG_DEBUG("Has NOT_WAITING flag!"); - break; - - case IDLE: - LOG_DEBUG("Has IDLE flag!"); - break; - default: LOG_DEBUG("Triggered default case!"); }*/ @@ -889,7 +876,6 @@ void PetComponent::OnFollow(const float& deltaTime) { } else { // Chase the player's new position m_MovementAI->SetDestination(ownerPos); - //LOG_DEBUG("New pet destination: %f %f %f", ownerPos.x, ownerPos.y, ownerPos.z); } // Teleporting logic