From c14222ffa656ec093cfe7c77b755f186ce055d29 Mon Sep 17 00:00:00 2001 From: David Markowitz Date: Thu, 16 Oct 2025 02:19:25 -0700 Subject: [PATCH] Change type and remove duplicate value --- dGame/dComponents/DestroyableComponent.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dGame/dComponents/DestroyableComponent.cpp b/dGame/dComponents/DestroyableComponent.cpp index a7b141fc..65935049 100644 --- a/dGame/dComponents/DestroyableComponent.cpp +++ b/dGame/dComponents/DestroyableComponent.cpp @@ -1048,7 +1048,7 @@ bool DestroyableComponent::OnGetObjectReportInfo(GameMessages::GameMsg& msg) { destroyableInfo.PushDebug("DestructibleComponent DB Table Template ID") = m_ComponentID; if (m_CurrencyIndex == -1) { - destroyableInfo.PushDebug("Has Loot Currency") = false; + destroyableInfo.PushDebug("Has Loot Currency") = false; } else { destroyableInfo.PushDebug("Loot Currency ID") = m_CurrencyIndex; auto& detailedCoinInfo = destroyableInfo.PushDebug("Coin Info"); @@ -1122,7 +1122,6 @@ bool DestroyableComponent::OnGetObjectReportInfo(GameMessages::GameMsg& msg) { destroyableInfo.PushDebug("Enemy Factions") = factionsStream.str(); destroyableInfo.PushDebug("Is Smashable") = m_IsSmashable; - destroyableInfo.PushDebug("Is Dead") = m_IsDead; destroyableInfo.PushDebug("Is Smashed") = m_IsSmashed; destroyableInfo.PushDebug("Is Module Assembly") = m_IsModuleAssembly; destroyableInfo.PushDebug("Explode Factor") = m_ExplodeFactor;