diff --git a/dGame/Player.cpp b/dGame/Player.cpp index f2917729..abbbf059 100644 --- a/dGame/Player.cpp +++ b/dGame/Player.cpp @@ -60,6 +60,8 @@ void Player::SetSystemAddress(const SystemAddress& value) { } void Player::SetRespawnPos(const NiPoint3 position) { + if (!m_Character) return; + m_respawnPos = position; m_Character->SetRespawnPoint(Game::zoneManager->GetZone()->GetWorldID(), position);