diff --git a/dGame/Entity.cpp b/dGame/Entity.cpp index b9eb8ab29..269bdfcb2 100644 --- a/dGame/Entity.cpp +++ b/dGame/Entity.cpp @@ -90,6 +90,7 @@ #include "CollectibleComponent.h" #include "ItemComponent.h" #include "MinifigComponent.h" +#include "PlatformBoundaryComponent.h" #include "CullingPlaneComponent.h" #include "SoundAmbient3DComponent.h" #include "SoundAmbient2DComponent.h" @@ -959,6 +960,12 @@ void Entity::Initialize() { if (id > -1) AddComponent(id); break; } + case eReplicaComponentType::PLATFORM_BOUNDARY: { + // LWOPlatformBoundaryComponent: the client makes it from the registry + const auto id = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PLATFORM_BOUNDARY, -1); + if (id > -1) AddComponent(id); + break; + } default: break; } diff --git a/dGame/dComponents/PlatformBoundaryComponent.h b/dGame/dComponents/PlatformBoundaryComponent.h new file mode 100644 index 000000000..7a9348ec6 --- /dev/null +++ b/dGame/dComponents/PlatformBoundaryComponent.h @@ -0,0 +1,17 @@ +#ifndef PLATFORMBOUNDARYCOMPONENT_H +#define PLATFORMBOUNDARYCOMPONENT_H + +#include "Component.h" +#include "eReplicaComponentType.h" + +/** + * A moving platform's boundary, as the client's LWOPlatformBoundaryComponent; the server sends nothing for it. + */ +class PlatformBoundaryComponent final : public Component { +public: + static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::PLATFORM_BOUNDARY; + + PlatformBoundaryComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {} +}; + +#endif // PLATFORMBOUNDARYCOMPONENT_H