diff --git a/dGame/dGameMessages/GameMessages.cpp b/dGame/dGameMessages/GameMessages.cpp index a97407d8..a80bc1aa 100644 --- a/dGame/dGameMessages/GameMessages.cpp +++ b/dGame/dGameMessages/GameMessages.cpp @@ -6212,3 +6212,18 @@ void GameMessages::SendSlashCommandFeedbackText(Entity* entity, std::u16string t auto sysAddr = entity->GetSystemAddress(); SEND_PACKET; } + +void GameMessages::SendForceCameraTargetCycle(Entity* entity, bool bForceCycling, eCameraTargetCyclingMode cyclingMode, LWOOBJID optionalTargetID) { + CBITSTREAM; + CMSGHEADER; + + bitStream.Write(entity->GetObjectID()); + bitStream.Write(eGameMessageType::FORCE_CAMERA_TARGET_CYCLE); + bitStream.Write(bForceCycling); + bitStream.Write(cyclingMode != eCameraTargetCyclingMode::ALLOW_CYCLE_TEAMMATES); + if (cyclingMode != eCameraTargetCyclingMode::ALLOW_CYCLE_TEAMMATES) bitStream.Write(cyclingMode); + bitStream.Write(optionalTargetID); + + auto sysAddr = entity->GetSystemAddress(); + SEND_PACKET; +} diff --git a/dGame/dGameMessages/GameMessages.h b/dGame/dGameMessages/GameMessages.h index b842710e..21bdfb41 100644 --- a/dGame/dGameMessages/GameMessages.h +++ b/dGame/dGameMessages/GameMessages.h @@ -40,6 +40,11 @@ enum class eQuickBuildState : uint32_t; enum class BehaviorSlot : int32_t; enum class eVendorTransactionResult : uint32_t; +enum class eCameraTargetCyclingMode : int32_t { + ALLOW_CYCLE_TEAMMATES, + DISALLOW_CYCLING +}; + namespace GameMessages { class PropertyDataMessage; void SendFireEventClientSide(const LWOOBJID& objectID, const SystemAddress& sysAddr, std::u16string args, const LWOOBJID& object, int64_t param1, int param2, const LWOOBJID& sender); @@ -666,6 +671,7 @@ namespace GameMessages { void HandleCancelDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity); void SendSlashCommandFeedbackText(Entity* entity, std::u16string text); + void SendForceCameraTargetCycle(Entity* entity, bool bForceCycling, eCameraTargetCyclingMode cyclingMode, LWOOBJID optionalTargetID); }; #endif // GAMEMESSAGES_H diff --git a/dGame/dUtilities/SlashCommandHandler.cpp b/dGame/dUtilities/SlashCommandHandler.cpp index 428ccbcb..477044b1 100644 --- a/dGame/dUtilities/SlashCommandHandler.cpp +++ b/dGame/dUtilities/SlashCommandHandler.cpp @@ -929,6 +929,15 @@ void SlashCommandHandler::Startup() { }; RegisterCommand(FindPlayerCommand); + Command SpectateCommand{ + .help = "Spectate a player", + .info = "Specify a player name to spectate. They must be in the same world as you. Leave blank to stop spectating", + .aliases = { "spectate", "follow" }, + .handle = GMGreaterThanZeroCommands::Spectate, + .requiredLevel = eGameMasterLevel::JUNIOR_MODERATOR + }; + RegisterCommand(SpectateCommand); + // Register GM Zero Commands Command HelpCommand{ diff --git a/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp b/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp index ea33aa03..b9eaf7bf 100644 --- a/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp +++ b/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.cpp @@ -322,4 +322,19 @@ namespace GMGreaterThanZeroCommands { request.Serialize(bitStream); Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false); } + + void Spectate(Entity* entity, const SystemAddress& sysAddr, const std::string args) { + if (args.empty()) { + GameMessages::SendForceCameraTargetCycle(entity, false, eCameraTargetCyclingMode::DISALLOW_CYCLING, entity->GetObjectID()); + return; + } + + auto player = PlayerManager::GetPlayer(args); + if (!player) { + GameMessages::SendSlashCommandFeedbackText(entity, u"Player not found"); + return; + } + GameMessages::SendSlashCommandFeedbackText(entity, u"Spectating Player"); + GameMessages::SendForceCameraTargetCycle(entity, false, eCameraTargetCyclingMode::DISALLOW_CYCLING, player->GetObjectID()); + } } diff --git a/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.h b/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.h index 7cb3d8d7..c278fc0a 100644 --- a/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.h +++ b/dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.h @@ -15,6 +15,7 @@ namespace GMGreaterThanZeroCommands { void Title(Entity* entity, const SystemAddress& sysAddr, const std::string args); void ShowAll(Entity* entity, const SystemAddress& sysAddr, const std::string args); void FindPlayer(Entity* entity, const SystemAddress& sysAddr, const std::string args); + void Spectate(Entity* entity, const SystemAddress& sysAddr, const std::string args); } #endif //!GMGREATERTHANZEROCOMMANDS_H