From 9f895205d4b66d2ceeb0623a7de79f2cf119bf6a Mon Sep 17 00:00:00 2001 From: CodeAX2 Date: Sun, 2 Jan 2022 14:00:01 -0700 Subject: [PATCH] Fix formatting and add comments --- dGame/dBehaviors/AreaOfEffectBehavior.cpp | 3 ++- dGame/dBehaviors/AreaOfEffectBehavior.h | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/dGame/dBehaviors/AreaOfEffectBehavior.cpp b/dGame/dBehaviors/AreaOfEffectBehavior.cpp index 9e906c88..6568f9b8 100644 --- a/dGame/dBehaviors/AreaOfEffectBehavior.cpp +++ b/dGame/dBehaviors/AreaOfEffectBehavior.cpp @@ -74,6 +74,7 @@ void AreaOfEffectBehavior::Calculate(BehaviorContext* context, RakNet::BitStream includeFaction = 1; } + // Gets all of the valid targets, passing in if should target enemies and friends for (auto validTarget : context->GetValidTargets(m_ignoreFaction , includeFaction, m_TargetSelf == 1, m_targetEnemy == 1, m_targetFriend == 1)) { auto* entity = EntityManager::Instance()->GetEntity(validTarget); @@ -156,7 +157,7 @@ void AreaOfEffectBehavior::Load() this->m_includeFaction = GetInt("include_faction"); - this->m_TargetSelf = GetInt("target_self"); + this->m_TargetSelf = GetInt("target_self"); this->m_targetEnemy = GetInt("target_enemy"); diff --git a/dGame/dBehaviors/AreaOfEffectBehavior.h b/dGame/dBehaviors/AreaOfEffectBehavior.h index 31367029..9a8b7290 100644 --- a/dGame/dBehaviors/AreaOfEffectBehavior.h +++ b/dGame/dBehaviors/AreaOfEffectBehavior.h @@ -14,7 +14,7 @@ public: int32_t m_includeFaction; - int32_t m_TargetSelf; + int32_t m_TargetSelf; int32_t m_targetEnemy;