diff --git a/dGame/dComponents/CharacterComponent.cpp b/dGame/dComponents/CharacterComponent.cpp index d425c066..424be0ac 100644 --- a/dGame/dComponents/CharacterComponent.cpp +++ b/dGame/dComponents/CharacterComponent.cpp @@ -47,6 +47,7 @@ bool CharacterComponent::LandingAnimDisabled(int zoneID) { case 1202: case 1203: case 1204: + case 1261: case 1301: case 1302: case 1303: