diff --git a/dScripts/BaseRandomServer.cpp b/dScripts/BaseRandomServer.cpp index cf408d26..21df754e 100644 --- a/dScripts/BaseRandomServer.cpp +++ b/dScripts/BaseRandomServer.cpp @@ -91,7 +91,7 @@ void BaseRandomServer::SetSpawnerNetwork(Entity* self, const std::string& spawne if (spawnerName == "Named_Enemies") { - //spawner->Reset(); + spawner->Reset(); } spawner->Activate();