diff --git a/tests/dGameTests/dComponentsTests/ModelComponentTests.cpp b/tests/dGameTests/dComponentsTests/ModelComponentTests.cpp index ac67c39d..758a2446 100644 --- a/tests/dGameTests/dComponentsTests/ModelComponentTests.cpp +++ b/tests/dGameTests/dComponentsTests/ModelComponentTests.cpp @@ -19,7 +19,7 @@ protected: modelComponent = baseEntity->AddComponent(); // Initialize some values to be not default modelComponent->SetPosition(NiPoint3(10.0f, 20.0f, 30.0f)); - modelComponent->SetRotation(NiQuaternion(4.0f, 1.0f, 2.0f, 3.0f)); // For x=1, y=2, z=3, w=4 + modelComponent->SetRotation(NiQuaternion(4.0f, 1.0f, 2.0f, 3.0f)); // w=4, x=1, y=2, z=3 modelComponent->AddInteract(); // Make it pickable }