diff --git a/dGame/dComponents/BuffComponent.cpp b/dGame/dComponents/BuffComponent.cpp index be33527f..c901c19d 100644 --- a/dGame/dComponents/BuffComponent.cpp +++ b/dGame/dComponents/BuffComponent.cpp @@ -398,7 +398,8 @@ void BuffComponent::UpdateXml(tinyxml2::XMLDocument* doc) { for (const auto& [id, buff] : m_Buffs) { auto* buffEntry = doc->NewElement("b"); - if (buff.cancelOnZone || buff.cancelOnLogout) continue; + // TODO: change this if to if (buff.cancelOnZone || buff.cancelOnLogout) handling at some point. No current way to differentiate between zone transfer and logout. + if (buff.cancelOnZone) continue; buffEntry->SetAttribute("id", id); buffEntry->SetAttribute("t", buff.time);