From 74013e07a87231bba52c6c4a0adf47c011277c91 Mon Sep 17 00:00:00 2001 From: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com> Date: Mon, 3 Jan 2022 03:11:04 -0800 Subject: [PATCH] Encapsulated variable properly lootSource was not encapsulated properly so this is now fixed. --- dGame/dMission/Mission.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dGame/dMission/Mission.cpp b/dGame/dMission/Mission.cpp index 5809650c..9dde1256 100644 --- a/dGame/dMission/Mission.cpp +++ b/dGame/dMission/Mission.cpp @@ -481,8 +481,8 @@ void Mission::YieldRewards() { inventoryComponent->AddItem(pair.first, count); } - int32_t lootSource = LOOT_SOURCE_ACHIEVEMENT; if (info->reward_currency > 0) { + int32_t lootSource = LOOT_SOURCE_ACHIEVEMENT; if(info->isMission) { lootSource = LOOT_SOURCE_MISSION; }