diff --git a/README.md b/README.md index fead4940a..82e04e5fb 100644 --- a/README.md +++ b/README.md @@ -118,6 +118,8 @@ locally. See [docs/UgcServer.md](docs/UgcServer.md). Items say where they came from (the `_Metric_*` keys: the dropping object, mission, activity, vendor, mail or trade). * **Combat:** area attacks and TacArcs handle targets once each, in the client's order; TacArcs pick targets like the client (distance or weights, then `attack_priority` when `use_attack_priority` is set). +* **Moving platforms:** mover, simple mover or rotater chosen as the client chooses (level settings, else the + component row); simple movers from `MovingPlatforms`; scripts get the client's arrival events. * **Zones:** level and zone files read for every version the client reads. * Server-side knockback for AI-moved objects, switchable trigger volumes, missing force field, jetpack NPC and Skullkin volume scripts, deletion restrictions enforced, cross-world new-mail notices, pet LOTs stored with names,