From 600f0974e7244f99d2eac8265eeda95b4e2a6513 Mon Sep 17 00:00:00 2001 From: David Markowitz Date: Sun, 6 Aug 2023 16:06:12 -0700 Subject: [PATCH] Increase height because Nexus Tower is tall --- dZoneManager/Zone.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dZoneManager/Zone.cpp b/dZoneManager/Zone.cpp index 534e18b3..2d68b31e 100644 --- a/dZoneManager/Zone.cpp +++ b/dZoneManager/Zone.cpp @@ -549,8 +549,8 @@ void Zone::LoadPath(std::istream& file) { // the waypoint is located near 0 height, if (path.pathType == PathType::Movement) { if (dpWorld::Instance().IsLoaded()) { - // 1000 should be large enough for every world. - waypoint.position.y = dpWorld::Instance().GetNavMesh()->GetHeightAtPoint(waypoint.position, 1000.0f); + // 2000 should be large enough for every world. + waypoint.position.y = dpWorld::Instance().GetNavMesh()->GetHeightAtPoint(waypoint.position, 2000.0f); } } path.pathWaypoints.push_back(waypoint);