diff --git a/dGame/dGameMessages/GameMessages.cpp b/dGame/dGameMessages/GameMessages.cpp index c327ab83..d89d3cf3 100644 --- a/dGame/dGameMessages/GameMessages.cpp +++ b/dGame/dGameMessages/GameMessages.cpp @@ -4980,17 +4980,6 @@ void GameMessages::HandleRequestUse(RakNet::BitStream* inStream, Entity* entity, missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_MISSION_INTERACTION, interactedObject->GetLOT(), interactedObject->GetObjectID()); missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_NON_MISSION_INTERACTION, interactedObject->GetLOT(), interactedObject->GetObjectID()); - - //Do mail stuff: - if (interactedObject->GetLOT() == 3964) { - AMFStringValue* value = new AMFStringValue(); - value->SetStringValue("Mail"); - - AMFArrayValue args; - args.InsertValue("state", value); - GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, "pushGameState", &args); - delete value; - } } void GameMessages::HandlePlayEmote(RakNet::BitStream* inStream, Entity* entity) {