From 5fbb1e9cc2705aeac414d15df4448cfacec74e6f Mon Sep 17 00:00:00 2001 From: EmosewaMC <39972741+EmosewaMC@users.noreply.github.com> Date: Thu, 10 Feb 2022 02:16:33 -0800 Subject: [PATCH] removed comments --- dGame/dComponents/InventoryComponent.cpp | 8 -------- 1 file changed, 8 deletions(-) diff --git a/dGame/dComponents/InventoryComponent.cpp b/dGame/dComponents/InventoryComponent.cpp index cbf61544..a026fb09 100644 --- a/dGame/dComponents/InventoryComponent.cpp +++ b/dGame/dComponents/InventoryComponent.cpp @@ -1052,14 +1052,6 @@ void InventoryComponent::EquipItem(Item* item, const bool skipChecks) void InventoryComponent::UnEquipItem(Item* item) { - // if (item->GetLot() == 8092 && m_Parent->GetGMLevel() >= GAME_MASTER_LEVEL_OPERATOR && hasCarEquipped == true) - // { - // auto *playerInstance = dynamic_cast(m_Parent); - // playerInstance->SendToZone(1200); - - // equippedCarEntity->Kill(); - // return; - // } if (!item->IsEquipped()) { return;