refactor: Move CDClient Database away from constructor queries (#1164)

* Move away from constructor queries

Fix up other large tables to have proper backup lookups

Revert "idk im just dumb ig"

This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585.

idk im just dumb ig

* Fix slow components registry lookup

* add define for cdclient cache all

* Update CDBehaviorParameterTable.cpp
This commit is contained in:
David Markowitz
2023-08-10 21:27:40 -07:00
committed by GitHub
parent d233c7e2aa
commit 5eca25e42a
80 changed files with 312 additions and 424 deletions

View File

@@ -1,8 +1,6 @@
#include "CDSkillBehaviorTable.h"
//#include "Logger.hpp"
//! Constructor
CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
m_empty = CDSkillBehavior();
// First, get the size of the table
@@ -51,13 +49,6 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
tableData.finalize();
}
//! Queries the table with a custom "where" clause
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
std::vector<CDSkillBehavior> data; //So MSVC shuts up
return data;
}
//! Gets an entry by ID
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
if (it != this->entries.end()) {