From 50923271538a43c2a396c7285c458e1422dbd9f6 Mon Sep 17 00:00:00 2001 From: Aaron Kimbrell Date: Tue, 29 Sep 2026 12:50:47 -0500 Subject: [PATCH] fix(loot): the booty chest drops its items before its coins The booty dig chest (LOT 14590) is the one live drop that sent its items before its 75 coins (5 of 5 live samples). Co-Authored-By: Claude Opus 5.5 --- dScripts/02_server/Equipment/BootyDigServer.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dScripts/02_server/Equipment/BootyDigServer.cpp b/dScripts/02_server/Equipment/BootyDigServer.cpp index 69c957c81..af2fa0b82 100644 --- a/dScripts/02_server/Equipment/BootyDigServer.cpp +++ b/dScripts/02_server/Equipment/BootyDigServer.cpp @@ -45,7 +45,9 @@ BootyDigServer::OnFireEventServerSide(Entity* self, Entity* sender, std::string if (renderComponent != nullptr) renderComponent->PlayEffect(7730, u"cast", "bootyshine"); - Loot::DropLoot(player, self->GetObjectID(), 231, 75, 75); + // Live dropped the booty chest's items before its coins (5 of 5), unlike other drops + Loot::DropLoot(player, self->GetObjectID(), 231, 0, 0); + Loot::DropLoot(player, self->GetObjectID(), 0, 75, 75); } } } else if (args == "ChestDead") {