diff --git a/dGame/dUtilities/CheatDetection.cpp b/dGame/dUtilities/CheatDetection.cpp index a87157a1..504b3d53 100644 --- a/dGame/dUtilities/CheatDetection.cpp +++ b/dGame/dUtilities/CheatDetection.cpp @@ -130,12 +130,6 @@ bool CheatDetection::VerifyLwoobjidIsSender(const LWOOBJID& id, const SystemAddr // This will be true if the player does not possess the entity they are trying to send a packet as. // or if the user does not own the character they are trying to send a packet as. - if (invalidPacket) { - va_list args; - va_start(args, messageIfNotSender); - LogAndSaveFailedAntiCheatCheck(id, sysAddr, checkType, messageIfNotSender, args); - va_end(args); - } return !invalidPacket; }