diff --git a/dGame/dComponents/SkillComponent.cpp b/dGame/dComponents/SkillComponent.cpp index df5a6e98..4857f92e 100644 --- a/dGame/dComponents/SkillComponent.cpp +++ b/dGame/dComponents/SkillComponent.cpp @@ -497,7 +497,7 @@ void SkillComponent::Serialize(RakNet::BitStream& outBitStream, bool bIsInitialU outBitStream.Write(skill.cancel_type); outBitStream.Write(skill.behavior_count); for (auto& index : skill.behavior_count) { - outBitStream.Write(unknown_1); + outBitStream.Write(behaviorUID); // Maybe outBitStream.Write(action); outBitStream.Write(wait_time_ms); outBitStream.Write(template_id);