diff --git a/dGame/dComponents/CharacterComponent.cpp b/dGame/dComponents/CharacterComponent.cpp index 6a1868b8..90c992f1 100644 --- a/dGame/dComponents/CharacterComponent.cpp +++ b/dGame/dComponents/CharacterComponent.cpp @@ -95,15 +95,21 @@ bool CharacterComponent::LandingAnimDisabled(int zoneID) { case 556: case 1101: case 1202: + case 1150: + case 1151: case 1203: case 1204: + case 1250: + case 1251: case 1261: case 1301: case 1302: case 1303: + case 1350: case 1401: case 1402: case 1403: + case 1450: case 1603: case 2001: return true;