diff --git a/README.md b/README.md index 642bb9dc..07d579b1 100644 --- a/README.md +++ b/README.md @@ -25,11 +25,13 @@ Darkflame Universe is a server emulator and does not distribute any LEGO® Unive You must use Version 2 if you must run the server under WSL. Not doing so will result in save data loss. * Single player installs now no longer require building the server from source or installing development tools. * Download the [latest windows release](https://github.com/DarkflameUniverse/DarkflameServer/releases) (or whichever release you need) and extract the files into a folder inside your client. Note that this setup is expecting that when double clicking the folder that you put in the same folder as `legouniverse.exe`, the file `MasterServer.exe` is in there. -* You should be able to see the folder with the server files in the same folder as `legouniverse.exe`. -* Go into the server files folder and open `sharedconfig.ini`. Find the line that says `client_location` and put `..` after it so the line reads `client_location=..`. +* To connect to the server, either delete the file `boot.cfg` which is found in your LEGO Universe client, rename the file `boot.cfg` to something else or follow the steps [here](#allowing-a-user-to-connect-to-your-server) if you wish to keep the file. +* You should be able to see the folder with the server files in the same folder as `legouniverse.exe`. An example valid configuration is below with the 3 highlighted items. +# +* The inside of the `msvc` folder (or whatever you choose to name this folder) should look something like this +# * To run the server, double-click `MasterServer.exe`. * You will be asked to create an account the first time you run the server. After you have created the account, the server will shutdown and need to be restarted. -* To connect to the server, either delete the file `boot.cfg` which is found in your LEGO Universe client, rename the file `boot.cfg` to something else or follow the steps [here](#allowing-a-user-to-connect-to-your-server) if you wish to keep the file. * When shutting down the server, it is highly recommended to click the `MasterServer.exe` window and hold `ctrl` while pressing `c` to stop the server. * We are working on a way to make it so when you close the game, the server stops automatically alongside when you open the game, the server starts automatically. * If you are not setting a server up on mac, you can ignore this note diff --git a/docs/setup.png b/docs/setup.png new file mode 100644 index 00000000..448e7557 Binary files /dev/null and b/docs/setup.png differ diff --git a/docs/valid_server.png b/docs/valid_server.png new file mode 100644 index 00000000..304acd12 Binary files /dev/null and b/docs/valid_server.png differ