diff --git a/dGame/dComponents/PropertyEntranceComponent.cpp b/dGame/dComponents/PropertyEntranceComponent.cpp index fb13d622..80c31d4a 100644 --- a/dGame/dComponents/PropertyEntranceComponent.cpp +++ b/dGame/dComponents/PropertyEntranceComponent.cpp @@ -278,7 +278,7 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl ownerName = "[AWAITING APPROVAL]"; propertyName = "[AWAITING APPROVAL]"; propertyDescription = "[AWAITING APPROVAL]"; - entry.IsModeratorApproved = true; + isModeratorApproved = true; } bool isAlt = false;