diff --git a/dZoneManager/dZoneManager.cpp b/dZoneManager/dZoneManager.cpp index 58f904d9..5e064ce3 100644 --- a/dZoneManager/dZoneManager.cpp +++ b/dZoneManager/dZoneManager.cpp @@ -306,7 +306,7 @@ void dZoneManager::LoadWorldConfig() { LWOSCENEID dZoneManager::GetSceneIDFromPosition(const NiPoint3& position) const { if (!m_pZone) return LWOSCENEID_INVALID; - const auto& terrainMesh = m_pZone->GetTerrainMesh(); + const auto& raw = m_pZone->GetZoneRaw(); // If no chunks, no scene data available if (raw.chunks.empty()) {