diff --git a/dGame/Entity.cpp b/dGame/Entity.cpp index 6de6ba62..907e8e63 100644 --- a/dGame/Entity.cpp +++ b/dGame/Entity.cpp @@ -1827,8 +1827,6 @@ bool Entity::IsSleeping() const { const NiPoint3& Entity::GetPosition() const { - if (!this) return NiPoint3::ZERO; - auto* controllable = GetComponent(); if (controllable != nullptr) {