diff --git a/dGame/dInventory/Item.cpp b/dGame/dInventory/Item.cpp index 2c751cee8..6e2970f89 100644 --- a/dGame/dInventory/Item.cpp +++ b/dGame/dInventory/Item.cpp @@ -36,6 +36,8 @@ namespace { const std::map ExtraSettingAbbreviations = { { "assemblyPartLOTs", "ma" }, { "blueprintID", "b" }, + // A brick built model item's blueprint (BrickByBrick::ModelItemConfig), kept so the model can be placed again after a reload + { "blueprintid", "bp" }, { "userModelID", "ui" }, { "userModelName", "un" }, { "userModelDesc", "ud" },