mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-23 14:07:20 +00:00
307 lines
9.4 KiB
C++
307 lines
9.4 KiB
C++
|
/// \file
|
||
|
///
|
||
|
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
|
||
|
///
|
||
|
/// Usage of RakNet is subject to the appropriate license agreement.
|
||
|
/// Creative Commons Licensees are subject to the
|
||
|
/// license found at
|
||
|
/// http://creativecommons.org/licenses/by-nc/2.5/
|
||
|
/// Single application licensees are subject to the license found at
|
||
|
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
|
||
|
/// Custom license users are subject to the terms therein.
|
||
|
/// GPL license users are subject to the GNU General Public
|
||
|
/// License as published by the Free
|
||
|
/// Software Foundation; either version 2 of the License, or (at your
|
||
|
/// option) any later version.
|
||
|
|
||
|
#include "DS_HuffmanEncodingTree.h"
|
||
|
#include "DS_Queue.h"
|
||
|
#include "BitStream.h"
|
||
|
#include <assert.h>
|
||
|
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning( push )
|
||
|
#endif
|
||
|
|
||
|
HuffmanEncodingTree::HuffmanEncodingTree()
|
||
|
{
|
||
|
root = 0;
|
||
|
}
|
||
|
|
||
|
HuffmanEncodingTree::~HuffmanEncodingTree()
|
||
|
{
|
||
|
FreeMemory();
|
||
|
}
|
||
|
|
||
|
void HuffmanEncodingTree::FreeMemory( void )
|
||
|
{
|
||
|
if ( root == 0 )
|
||
|
return ;
|
||
|
|
||
|
// Use an in-order traversal to delete the tree
|
||
|
DataStructures::Queue<HuffmanEncodingTreeNode *> nodeQueue;
|
||
|
|
||
|
HuffmanEncodingTreeNode *node;
|
||
|
|
||
|
nodeQueue.Push( root );
|
||
|
|
||
|
while ( nodeQueue.Size() > 0 )
|
||
|
{
|
||
|
node = nodeQueue.Pop();
|
||
|
|
||
|
if ( node->left )
|
||
|
nodeQueue.Push( node->left );
|
||
|
|
||
|
if ( node->right )
|
||
|
nodeQueue.Push( node->right );
|
||
|
|
||
|
delete node;
|
||
|
}
|
||
|
|
||
|
// Delete the encoding table
|
||
|
for ( int i = 0; i < 256; i++ )
|
||
|
rakFree(encodingTable[ i ].encoding);
|
||
|
|
||
|
root = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
////#include <stdio.h>
|
||
|
|
||
|
// Given a frequency table of 256 elements, all with a frequency of 1 or more, generate the tree
|
||
|
void HuffmanEncodingTree::GenerateFromFrequencyTable( unsigned int frequencyTable[ 256 ] )
|
||
|
{
|
||
|
int counter;
|
||
|
HuffmanEncodingTreeNode * node;
|
||
|
HuffmanEncodingTreeNode *leafList[ 256 ]; // Keep a copy of the pointers to all the leaves so we can generate the encryption table bottom-up, which is easier
|
||
|
// 1. Make 256 trees each with a weight equal to the frequency of the corresponding character
|
||
|
DataStructures::LinkedList<HuffmanEncodingTreeNode *> huffmanEncodingTreeNodeList;
|
||
|
|
||
|
FreeMemory();
|
||
|
|
||
|
for ( counter = 0; counter < 256; counter++ )
|
||
|
{
|
||
|
node = new HuffmanEncodingTreeNode;
|
||
|
node->left = 0;
|
||
|
node->right = 0;
|
||
|
node->value = (unsigned char) counter;
|
||
|
node->weight = frequencyTable[ counter ];
|
||
|
|
||
|
if ( node->weight == 0 )
|
||
|
node->weight = 1; // 0 weights are illegal
|
||
|
|
||
|
leafList[ counter ] = node; // Used later to generate the encryption table
|
||
|
|
||
|
InsertNodeIntoSortedList( node, &huffmanEncodingTreeNodeList ); // Insert and maintain sort order.
|
||
|
}
|
||
|
|
||
|
|
||
|
// 2. While there is more than one tree, take the two smallest trees and merge them so that the two trees are the left and right
|
||
|
// children of a new node, where the new node has the weight the sum of the weight of the left and right child nodes.
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning( disable : 4127 ) // warning C4127: conditional expression is constant
|
||
|
#endif
|
||
|
while ( 1 )
|
||
|
{
|
||
|
huffmanEncodingTreeNodeList.Beginning();
|
||
|
HuffmanEncodingTreeNode *lesser, *greater;
|
||
|
lesser = huffmanEncodingTreeNodeList.Pop();
|
||
|
greater = huffmanEncodingTreeNodeList.Pop();
|
||
|
node = new HuffmanEncodingTreeNode;
|
||
|
node->left = lesser;
|
||
|
node->right = greater;
|
||
|
node->weight = lesser->weight + greater->weight;
|
||
|
lesser->parent = node; // This is done to make generating the encryption table easier
|
||
|
greater->parent = node; // This is done to make generating the encryption table easier
|
||
|
|
||
|
if ( huffmanEncodingTreeNodeList.Size() == 0 )
|
||
|
{
|
||
|
// 3. Assign the one remaining node in the list to the root node.
|
||
|
root = node;
|
||
|
root->parent = 0;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Put the new node back into the list at the correct spot to maintain the sort. Linear search time
|
||
|
InsertNodeIntoSortedList( node, &huffmanEncodingTreeNodeList );
|
||
|
}
|
||
|
|
||
|
bool tempPath[ 256 ]; // Maximum path length is 256
|
||
|
unsigned short tempPathLength;
|
||
|
HuffmanEncodingTreeNode *currentNode;
|
||
|
RakNet::BitStream bitStream;
|
||
|
|
||
|
// Generate the encryption table. From before, we have an array of pointers to all the leaves which contain pointers to their parents.
|
||
|
// This can be done more efficiently but this isn't bad and it's way easier to program and debug
|
||
|
|
||
|
for ( counter = 0; counter < 256; counter++ )
|
||
|
{
|
||
|
// Already done at the end of the loop and before it!
|
||
|
tempPathLength = 0;
|
||
|
|
||
|
// Set the current node at the leaf
|
||
|
currentNode = leafList[ counter ];
|
||
|
|
||
|
do
|
||
|
{
|
||
|
if ( currentNode->parent->left == currentNode ) // We're storing the paths in reverse order.since we are going from the leaf to the root
|
||
|
tempPath[ tempPathLength++ ] = false;
|
||
|
else
|
||
|
tempPath[ tempPathLength++ ] = true;
|
||
|
|
||
|
currentNode = currentNode->parent;
|
||
|
}
|
||
|
|
||
|
while ( currentNode != root );
|
||
|
|
||
|
// Write to the bitstream in the reverse order that we stored the path, which gives us the correct order from the root to the leaf
|
||
|
while ( tempPathLength-- > 0 )
|
||
|
{
|
||
|
if ( tempPath[ tempPathLength ] ) // Write 1's and 0's because writing a bool will write the BitStream TYPE_CHECKING validation bits if that is defined along with the actual data bit, which is not what we want
|
||
|
bitStream.Write1();
|
||
|
else
|
||
|
bitStream.Write0();
|
||
|
}
|
||
|
|
||
|
// Read data from the bitstream, which is written to the encoding table in bits and bitlength. Note this function allocates the encodingTable[counter].encoding pointer
|
||
|
encodingTable[ counter ].bitLength = ( unsigned char ) bitStream.CopyData( &encodingTable[ counter ].encoding );
|
||
|
|
||
|
// Reset the bitstream for the next iteration
|
||
|
bitStream.Reset();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Pass an array of bytes to array and a preallocated BitStream to receive the output
|
||
|
void HuffmanEncodingTree::EncodeArray( unsigned char *input, size_t sizeInBytes, RakNet::BitStream * output )
|
||
|
{
|
||
|
unsigned counter;
|
||
|
|
||
|
// For each input byte, Write out the corresponding series of 1's and 0's that give the encoded representation
|
||
|
for ( counter = 0; counter < sizeInBytes; counter++ )
|
||
|
{
|
||
|
output->WriteBits( encodingTable[ input[ counter ] ].encoding, encodingTable[ input[ counter ] ].bitLength, false ); // Data is left aligned
|
||
|
}
|
||
|
|
||
|
// Byte align the output so the unassigned remaining bits don't equate to some actual value
|
||
|
if ( output->GetNumberOfBitsUsed() % 8 != 0 )
|
||
|
{
|
||
|
// Find an input that is longer than the remaining bits. Write out part of it to pad the output to be byte aligned.
|
||
|
unsigned char remainingBits = (unsigned char) ( 8 - ( output->GetNumberOfBitsUsed() % 8 ) );
|
||
|
|
||
|
for ( counter = 0; counter < 256; counter++ )
|
||
|
if ( encodingTable[ counter ].bitLength > remainingBits )
|
||
|
{
|
||
|
output->WriteBits( encodingTable[ counter ].encoding, remainingBits, false ); // Data is left aligned
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
assert( counter != 256 ); // Given 256 elements, we should always be able to find an input that would be >= 7 bits
|
||
|
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
unsigned HuffmanEncodingTree::DecodeArray( RakNet::BitStream * input, BitSize_t sizeInBits, size_t maxCharsToWrite, unsigned char *output )
|
||
|
{
|
||
|
HuffmanEncodingTreeNode * currentNode;
|
||
|
|
||
|
unsigned outputWriteIndex;
|
||
|
outputWriteIndex = 0;
|
||
|
currentNode = root;
|
||
|
|
||
|
// For each bit, go left if it is a 0 and right if it is a 1. When we reach a leaf, that gives us the desired value and we restart from the root
|
||
|
|
||
|
for ( unsigned counter = 0; counter < sizeInBits; counter++ )
|
||
|
{
|
||
|
if ( input->ReadBit() == false ) // left!
|
||
|
currentNode = currentNode->left;
|
||
|
else
|
||
|
currentNode = currentNode->right;
|
||
|
|
||
|
if ( currentNode->left == 0 && currentNode->right == 0 ) // Leaf
|
||
|
{
|
||
|
|
||
|
if ( outputWriteIndex < maxCharsToWrite )
|
||
|
output[ outputWriteIndex ] = currentNode->value;
|
||
|
|
||
|
outputWriteIndex++;
|
||
|
|
||
|
currentNode = root;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return outputWriteIndex;
|
||
|
}
|
||
|
|
||
|
// Pass an array of encoded bytes to array and a preallocated BitStream to receive the output
|
||
|
void HuffmanEncodingTree::DecodeArray( unsigned char *input, BitSize_t sizeInBits, RakNet::BitStream * output )
|
||
|
{
|
||
|
HuffmanEncodingTreeNode * currentNode;
|
||
|
|
||
|
if ( sizeInBits <= 0 )
|
||
|
return ;
|
||
|
|
||
|
RakNet::BitStream bitStream( input, BITS_TO_BYTES(sizeInBits), false );
|
||
|
|
||
|
currentNode = root;
|
||
|
|
||
|
// For each bit, go left if it is a 0 and right if it is a 1. When we reach a leaf, that gives us the desired value and we restart from the root
|
||
|
for ( unsigned counter = 0; counter < sizeInBits; counter++ )
|
||
|
{
|
||
|
if ( bitStream.ReadBit() == false ) // left!
|
||
|
currentNode = currentNode->left;
|
||
|
else
|
||
|
currentNode = currentNode->right;
|
||
|
|
||
|
if ( currentNode->left == 0 && currentNode->right == 0 ) // Leaf
|
||
|
{
|
||
|
output->WriteBits( &( currentNode->value ), sizeof( char ) * 8, true ); // Use WriteBits instead of Write(char) because we want to avoid TYPE_CHECKING
|
||
|
currentNode = root;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Insertion sort. Slow but easy to write in this case
|
||
|
void HuffmanEncodingTree::InsertNodeIntoSortedList( HuffmanEncodingTreeNode * node, DataStructures::LinkedList<HuffmanEncodingTreeNode *> *huffmanEncodingTreeNodeList ) const
|
||
|
{
|
||
|
if ( huffmanEncodingTreeNodeList->Size() == 0 )
|
||
|
{
|
||
|
huffmanEncodingTreeNodeList->Insert( node );
|
||
|
return ;
|
||
|
}
|
||
|
|
||
|
huffmanEncodingTreeNodeList->Beginning();
|
||
|
|
||
|
unsigned counter = 0;
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning( disable : 4127 ) // warning C4127: conditional expression is constant
|
||
|
#endif
|
||
|
while ( 1 )
|
||
|
{
|
||
|
if ( huffmanEncodingTreeNodeList->Peek()->weight < node->weight )
|
||
|
++( *huffmanEncodingTreeNodeList );
|
||
|
else
|
||
|
{
|
||
|
huffmanEncodingTreeNodeList->Insert( node );
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Didn't find a spot in the middle - add to the end
|
||
|
if ( ++counter == huffmanEncodingTreeNodeList->Size() )
|
||
|
{
|
||
|
huffmanEncodingTreeNodeList->End();
|
||
|
|
||
|
huffmanEncodingTreeNodeList->Add( node )
|
||
|
|
||
|
; // Add to the end
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning( pop )
|
||
|
#endif
|