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19 lines
488 B
C
19 lines
488 B
C
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#pragma once
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#include "CppScripts.h"
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class FvMaelstromGeyser final : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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const std::string m_StartSkillTimerName = "startSkill";
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const float m_StartSkillTimerTime = 2.0;
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const std::string m_KillSelfTimerName = "killSelf";
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const float m_KillSelfTimerTime = 5.5;
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const uint32_t m_SkillID = 831;
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const uint32_t m_BehaviorID = 15500;
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};
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