DarkflameServer/dScripts/02_server/Map/General/Ninjago/NjRailPostServer.h

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#pragma once
#include "CppScripts.h"
class NjRailPostServer : public CppScripts::Script {
void OnStartup(Entity* self) override;
void OnNotifyObject(Entity* self, Entity* sender, const std::u16string& name, int32_t param1, int32_t param2) override;
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
private:
Entity* GetRelatedRail(Entity* self);
const std::u16string NetworkNotActiveVariable = u"NetworkNotActive";
const std::u16string NotActiveVariable = u"NotActive";
const std::u16string RailGroupVariable = u"RailGroup";
};