mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-23 05:57:20 +00:00
11 lines
586 B
C++
11 lines
586 B
C++
|
#include "FvFacilityPipes.h"
|
||
|
#include "GameMessages.h"
|
||
|
|
||
|
void FvFacilityPipes::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
|
||
|
if (args == "startFX") {
|
||
|
GameMessages::SendPlayFXEffect(self->GetObjectID(), m_LeftPipeEffectID, m_EffectType, m_LeftPipeEffectName);
|
||
|
GameMessages::SendPlayFXEffect(self->GetObjectID(), m_RightPipeEffectID, m_EffectType, m_RightPipeEffectName);
|
||
|
GameMessages::SendPlayFXEffect(self->GetObjectID(), m_ImaginationCanisterEffectID, m_EffectType, m_ImaginationCanisterEffectName);
|
||
|
}
|
||
|
}
|