DarkflameServer/dGame/dComponents/MinigameControlComponent.h

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#include "Component.h"
#include "eReplicaComponentType.h"
class Entity;
class MinigameControlComponent : public Component {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::MINIGAME_CONTROL;
MinigameControlComponent(Entity* parent);
};