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cmake_minimum_required ( VERSION 3.25 )
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project ( Darkflame
H O M E P A G E _ U R L " h t t p s : / / g i t h u b . c o m / D a r k f l a m e U n i v e r s e / D a r k f l a m e S e r v e r "
L A N G U A G E S C C X X
)
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# check if the path to the source directory contains a space
if ( "${CMAKE_SOURCE_DIR}" MATCHES " " )
message ( FATAL_ERROR "The server cannot build in the path (" ${ CMAKE_SOURCE_DIR } ") because it contains a space. Please move the server to a path without spaces." )
endif ( )
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include ( CTest )
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set ( CMAKE_C_STANDARD 99 )
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set ( CMAKE_CXX_STANDARD 20 )
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set ( CMAKE_C_STANDARD_REQUIRED ON )
set ( CMAKE_CXX_STANDARD_REQUIRED ON )
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set ( CMAKE_EXPORT_COMPILE_COMMANDS ON ) # Export the compile commands for debugging
set ( CMAKE_POLICY_DEFAULT_CMP0063 NEW ) # Set CMAKE visibility policy to NEW on project and subprojects
set ( CMAKE_VISIBILITY_INLINES_HIDDEN ON ) # Set C and C++ symbol visibility to hide inlined functions
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set ( CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake" )
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# Read variables from file
FILE ( READ "${CMAKE_SOURCE_DIR}/CMakeVariables.txt" variables )
string ( REPLACE "\\\n" "" variables ${ variables } )
string ( REPLACE "\n" ";" variables ${ variables } )
# Set the cmake variables, formatted as "VARIABLE #" in variables
foreach ( variable ${ variables } )
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# If the string contains a #, skip it
if ( NOT "${variable}" MATCHES "#" )
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# Split the variable into name and value
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string ( REPLACE "=" ";" variable ${ variable } )
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# Check that the length of the variable is 2 (name and value)
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list ( LENGTH variable length )
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if ( ${ length } EQUAL 2 )
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list ( GET variable 0 variable_name )
list ( GET variable 1 variable_value )
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# Set the variable
set ( ${ variable_name } ${ variable_value } )
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message ( STATUS "Variable: ${variable_name} = ${variable_value}" )
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endif ( )
endif ( )
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endforeach ( )
# Set the version
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set ( PROJECT_VERSION "\" ${ PROJECT_VERSION_MAJOR } . ${ PROJECT_VERSION_MINOR } . ${ PROJECT_VERSION_PATCH } \"")
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# Echo the version
message ( STATUS "Version: ${PROJECT_VERSION}" )
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# Disable demo, tests and examples for recastNavigation. Turn these to ON if you want to use them
# This has to be done here to prevent a rare build error due to missing dependencies on the initial generations.
set ( RECASTNAVIGATION_DEMO OFF CACHE BOOL "" FORCE )
set ( RECASTNAVIGATION_TESTS OFF CACHE BOOL "" FORCE )
set ( RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "" FORCE )
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# Compiler flags:
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# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
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# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
# Disabled no-register
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
if ( UNIX )
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add_compile_options ( "-fPIC" )
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add_compile_definitions ( _GLIBCXX_USE_CXX11_ABI=0 _GLIBCXX_USE_CXX17_ABI=0 )
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# For all except Clang and Apple Clang
if ( NOT CMAKE_CXX_COMPILER_ID MATCHES "Clang" )
add_compile_options ( "-static-libgcc" "-lstdc++fs" )
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endif ( )
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if ( ${ DYNAMIC } AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU" )
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add_link_options ( "-export-dynamic" )
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endif ( )
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if ( ${ GGDB } )
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add_compile_options ( "-ggdb" )
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endif ( )
elseif ( MSVC )
# Skip warning for invalid conversion from size_t to uint32_t for all targets below for now
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# Also disable non-portable MSVC volatile behavior
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add_compile_options ( "/wd4267" "/utf-8" "/volatile:iso" "/Zc:inline" )
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elseif ( WIN32 )
add_compile_definitions ( _CRT_SECURE_NO_WARNINGS )
endif ( )
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# Our output dir
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#set(CMAKE_INCLUDE_CURRENT_DIR_IN_INTERFACE ON) # unfortunately, forces all libraries to be built in series, which will slow down the build process
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# TODO make this not have to override the build type directories
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set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ CMAKE_BINARY_DIR } )
set ( CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${ CMAKE_BINARY_DIR } )
set ( CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${ CMAKE_BINARY_DIR } )
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set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ CMAKE_BINARY_DIR } )
set ( CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ CMAKE_BINARY_DIR } )
set ( CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ CMAKE_BINARY_DIR } )
set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ CMAKE_BINARY_DIR } )
set ( CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${ CMAKE_BINARY_DIR } )
set ( CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${ CMAKE_BINARY_DIR } )
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set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${ CMAKE_BINARY_DIR } )
set ( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${ CMAKE_BINARY_DIR } )
set ( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${ CMAKE_BINARY_DIR } )
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find_package ( MariaDB )
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# Create a /resServer directory
make_directory ( ${ CMAKE_BINARY_DIR } /resServer )
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# Create a /logs directory
make_directory ( ${ CMAKE_BINARY_DIR } /logs )
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# Get DLU config directory
if ( DEFINED ENV{DLU_CONFIG_DIR} )
set ( DLU_CONFIG_DIR $ENV{ DLU_CONFIG_DIR } )
else ( )
set ( DLU_CONFIG_DIR ${ PROJECT_BINARY_DIR } )
endif ( )
message ( STATUS "Variable: DLU_CONFIG_DIR = ${DLU_CONFIG_DIR}" )
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# Copy resource files on first build
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set ( RESOURCE_FILES "sharedconfig.ini" "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blocklist.dcf" )
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message ( STATUS "Checking resource file integrity" )
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include ( Utils )
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UpdateConfigOption ( ${ DLU_CONFIG_DIR } /authconfig.ini "port" "auth_server_port" )
UpdateConfigOption ( ${ DLU_CONFIG_DIR } /chatconfig.ini "port" "chat_server_port" )
UpdateConfigOption ( ${ DLU_CONFIG_DIR } /masterconfig.ini "port" "master_server_port" )
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foreach ( resource_file ${ RESOURCE_FILES } )
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set ( file_size 0 )
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if ( EXISTS ${ DLU_CONFIG_DIR } / ${ resource_file } )
file ( SIZE ${ DLU_CONFIG_DIR } / ${ resource_file } file_size )
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endif ( )
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if ( ${ file_size } EQUAL 0 )
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configure_file (
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$ { C M A K E _ S O U R C E _ D I R } / r e s o u r c e s / $ { r e s o u r c e _ f i l e } $ { D L U _ C O N F I G _ D I R } / $ { r e s o u r c e _ f i l e }
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C O P Y O N L Y
)
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message ( STATUS "Moved " ${ resource_file } " to DLU config directory" )
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elseif ( resource_file MATCHES ".ini" )
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message ( STATUS "Checking " ${ resource_file } " for missing config options" )
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file ( READ ${ DLU_CONFIG_DIR } / ${ resource_file } current_file_contents )
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string ( REPLACE "\\\n" "" current_file_contents ${ current_file_contents } )
string ( REPLACE "\n" ";" current_file_contents ${ current_file_contents } )
set ( parsed_current_file_contents "" )
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# Remove comment lines so they do not interfere with the variable parsing
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foreach ( line ${ current_file_contents } )
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string ( FIND ${ line } "#" is_comment )
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if ( NOT ${ is_comment } EQUAL 0 )
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string ( APPEND parsed_current_file_contents ${ line } )
endif ( )
endforeach ( )
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file ( READ ${ CMAKE_SOURCE_DIR } /resources/ ${ resource_file } depot_file_contents )
string ( REPLACE "\\\n" "" depot_file_contents ${ depot_file_contents } )
string ( REPLACE "\n" ";" depot_file_contents ${ depot_file_contents } )
set ( line_to_add "" )
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foreach ( line ${ depot_file_contents } )
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string ( FIND ${ line } "#" is_comment )
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if ( NOT ${ is_comment } EQUAL 0 )
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string ( REPLACE "=" ";" line_split ${ line } )
list ( GET line_split 0 variable_name )
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if ( NOT ${ parsed_current_file_contents } MATCHES ${ variable_name } )
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message ( STATUS "Adding missing config option " ${ variable_name } " to " ${ resource_file } )
set ( line_to_add ${ line_to_add } ${ line } )
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foreach ( line_to_append ${ line_to_add } )
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file ( APPEND ${ DLU_CONFIG_DIR } / ${ resource_file } "\n" ${ line_to_append } )
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endforeach ( )
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file ( APPEND ${ DLU_CONFIG_DIR } / ${ resource_file } "\n" )
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endif ( )
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set ( line_to_add "" )
else ( )
set ( line_to_add ${ line_to_add } ${ line } )
endif ( )
endforeach ( )
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endif ( )
endforeach ( )
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message ( STATUS "Resource file integrity check complete" )
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# if navmeshes directory does not exist, create it
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if ( NOT EXISTS ${ PROJECT_BINARY_DIR } /navmeshes )
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file ( MAKE_DIRECTORY ${ PROJECT_BINARY_DIR } /navmeshes )
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endif ( )
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# Copy navmesh data on first build and extract it
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configure_file ( ${ CMAKE_SOURCE_DIR } /resources/navmeshes.zip ${ PROJECT_BINARY_DIR } /navmeshes.zip COPYONLY )
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file ( ARCHIVE_EXTRACT INPUT ${ PROJECT_BINARY_DIR } /navmeshes.zip DESTINATION ${ PROJECT_BINARY_DIR } /navmeshes )
file ( REMOVE ${ PROJECT_BINARY_DIR } /navmeshes.zip )
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# Copy vanity files on first build
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set ( VANITY_FILES "CREDITS.md" "INFO.md" "TESTAMENT.md" "root.xml" "dev-tribute.xml" "atm.xml" "demo.xml" )
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foreach ( file ${ VANITY_FILES } )
configure_file ( "${CMAKE_SOURCE_DIR}/vanity/${file}" "${CMAKE_BINARY_DIR}/vanity/${file}" COPYONLY )
endforeach ( )
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# Move our migrations for MasterServer to run
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file ( MAKE_DIRECTORY ${ PROJECT_BINARY_DIR } /migrations/dlu/ )
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file ( GLOB SQL_FILES ${ CMAKE_SOURCE_DIR } /migrations/dlu/*.sql )
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foreach ( file ${ SQL_FILES } )
get_filename_component ( file ${ file } NAME )
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configure_file ( ${ CMAKE_SOURCE_DIR } /migrations/dlu/ ${ file } ${ PROJECT_BINARY_DIR } /migrations/dlu/ ${ file } )
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endforeach ( )
file ( MAKE_DIRECTORY ${ PROJECT_BINARY_DIR } /migrations/cdserver/ )
file ( GLOB SQL_FILES ${ CMAKE_SOURCE_DIR } /migrations/cdserver/*.sql )
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foreach ( file ${ SQL_FILES } )
get_filename_component ( file ${ file } NAME )
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configure_file ( ${ CMAKE_SOURCE_DIR } /migrations/cdserver/ ${ file } ${ PROJECT_BINARY_DIR } /migrations/cdserver/ ${ file } )
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endforeach ( )
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# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
if ( APPLE )
include_directories ( "/usr/local/include/" )
endif ( )
# Load all of our third party directories
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add_subdirectory ( thirdparty SYSTEM )
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# Create our list of include directories
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include_directories (
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" d P h y s i c s "
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" d N a v i g a t i o n "
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" d N e t "
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" t e s t s "
" t e s t s / d C o m m o n T e s t s "
" t e s t s / d G a m e T e s t s "
" t e s t s / d G a m e T e s t s / d C o m p o n e n t s T e s t s "
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S Y S T E M
" t h i r d p a r t y / m a g i c _ e n u m / i n c l u d e / m a g i c _ e n u m "
" t h i r d p a r t y / r a k n e t / S o u r c e "
" t h i r d p a r t y / t i n y x m l 2 "
" t h i r d p a r t y / r e c a s t n a v i g a t i o n "
" t h i r d p a r t y / S Q L i t e "
" t h i r d p a r t y / c p p l i n q "
" t h i r d p a r t y / c p p - h t t p l i b "
" t h i r d p a r t y / M D 5 "
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)
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# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
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# TODO: Should probably not do this.
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if ( APPLE )
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include_directories ( "/usr/local/include/" )
endif ( )
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# Set warning flags
if ( MSVC )
# add_compile_options("/W4")
# Want to enable warnings eventually, but WAY too much noise right now
elseif ( CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU" )
add_compile_options ( "-Wuninitialized" "-Wold-style-cast" )
else ( )
message ( WARNING "Unknown compiler: '${CMAKE_CXX_COMPILER_ID}' - No warning flags enabled." )
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endif ( )
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# Add linking directories:
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file (
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G L O B H E A D E R S _ D Z O N E M A N A G E R
L I S T _ D I R E C T O R I E S f a l s e
$ { P R O J E C T _ S O U R C E _ D I R } / d Z o n e M a n a g e r / * . h
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)
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file (
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G L O B H E A D E R S _ D C O M M O N
L I S T _ D I R E C T O R I E S f a l s e
$ { P R O J E C T _ S O U R C E _ D I R } / d C o m m o n / * . h
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)
file (
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G L O B H E A D E R S _ D G A M E
L I S T _ D I R E C T O R I E S f a l s e
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$ { P R O J E C T _ S O U R C E _ D I R } / d G a m e / E n t i t y . h
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$ { P R O J E C T _ S O U R C E _ D I R } / d G a m e / d G a m e M e s s a g e s / G a m e M e s s a g e s . h
$ { P R O J E C T _ S O U R C E _ D I R } / d G a m e / E n t i t y M a n a g e r . h
$ { P R O J E C T _ S O U R C E _ D I R } / d S c r i p t s / C p p S c r i p t s . h
)
# Add our library subdirectories for creation of the library object
add_subdirectory ( dCommon )
add_subdirectory ( dDatabase )
add_subdirectory ( dChatFilter )
add_subdirectory ( dNet )
add_subdirectory ( dScripts ) # Add for dGame to use
add_subdirectory ( dGame )
add_subdirectory ( dZoneManager )
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add_subdirectory ( dNavigation )
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add_subdirectory ( dPhysics )
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add_subdirectory ( dServer )
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# Create a list of common libraries shared between all binaries
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set ( COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "MariaDB::ConnCpp" "magic_enum" )
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# Add platform specific common libraries
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if ( UNIX )
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set ( COMMON_LIBRARIES ${ COMMON_LIBRARIES } "dl" "pthread" )
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if ( NOT APPLE AND ${ INCLUDE_BACKTRACE } )
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set ( COMMON_LIBRARIES ${ COMMON_LIBRARIES } "backtrace" )
endif ( )
endif ( )
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# Include all of our binary directories
add_subdirectory ( dWorldServer )
add_subdirectory ( dAuthServer )
add_subdirectory ( dChatServer )
add_subdirectory ( dMasterServer ) # Add MasterServer last so it can rely on the other binaries
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target_precompile_headers (
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d Z o n e M a n a g e r P R I V A T E
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$ { H E A D E R S _ D Z O N E M A N A G E R }
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)
target_precompile_headers (
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d C o m m o n P R I V A T E
$ { H E A D E R S _ D C O M M O N }
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)
target_precompile_headers (
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t i n y x m l 2 P R I V A T E
" $ < $ < C O M P I L E _ L A N G U A G E : C X X > : $ { P R O J E C T _ S O U R C E _ D I R } / t h i r d p a r t y / t i n y x m l 2 / t i n y x m l 2 . h > "
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)
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if ( ${ ENABLE_TESTING } )
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add_subdirectory ( tests )
endif ( )